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XDSTMALL

RULES & PRACTICE

How to Play Declaration Practice

Play Declaration Practice ↗

Game guide · XDSTMALL

Follow the steps for Declaration Practice

Keep the active rule in mind. Check whether a complete 13-card hand can satisfy every declaration requirement. Use another round to revisit a decision. For a calm first round, focus on one decision. Start a 10-question session. Read the visible rule label and wild rank, if shown. Check the relevant controls before continuing.

500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account.

Practice beyond the first move

A clear plan starts with the current position. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Take the next action only when the current step is clear.

The purpose of your moves

Check whether a complete 13-card hand can satisfy every declaration requirement. Return to the explanation when a decision is unclear. A clear plan starts with the current position.

Start here and follow along

  1. Start a 10-question session. Read the visible rule label and wild rank, if shown.
  2. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence.
  3. Study the complete hand before answering. Choose Valid or Not valid.
  4. Read the explanation after submitting. Each question accepts one submitted answer.
  5. Continue to the tenth question for a session score; start another session for a new selection.

How to use the controls

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Check the relevant controls before continuing. Before making a move, check the cards in view.

A closer look at one example

Example hand: 5♦ 7♠ 2♥ 3♥ 8♣ A♥ Q♣ 2♦ Q♥ 2♦ 6♣ 5♣ 8♥. Wild rank 10. No full grouping meets the two-sequence and pure-sequence requirement. The penalty for this hand is 63 points. The same rule applies on a phone and on a computer.

Watch out for this

Begin with the objective. Do not judge only the best three cards; every remaining card matters. The same rule applies on a phone and on a computer.

Clarifying the way this game works

What is the aim?

Check whether a complete 13-card hand can satisfy every declaration requirement. Begin with the objective. Check the relevant controls before continuing.

How do I use the controls?

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. For a calm first round, focus on one decision. The same rule applies on a phone and on a computer.

Which format is available?

500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Use the rule sheet as a reference. Return to the explanation when a decision is unclear.

What should I check before a move?

Do not judge only the best three cards; every remaining card matters. Use the rule sheet as a reference. Take the next action only when the current step is clear.

Can you give an example?

One pure run, another joker-assisted run and two complete sets can cover a valid 13-card hand. Work at your own pace. Take the next action only when the current step is clear.

How many questions are available?

This exercise contains 500 stored questions. A session selects ten without repeating within that session. Use the rule sheet as a reference. Check the relevant controls before continuing.

Can I change a submitted answer?

No. Read the explanation, then continue. Start another session to practise again. Before making a move, check the cards in view. Return to the explanation when a decision is unclear.

Are the answers checked against the rules?

All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Keep the active rule in mind. Take the next action only when the current step is clear.

Will I always see new cards?

No. The bank is finite, so another session may include a previously played question. Begin with the objective. Check the relevant controls before continuing.

What does the score measure?

The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Before making a move, check the cards in view. Use another round to revisit a decision.

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