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XDSTMALL

RULES & PRACTICE

How to Play Netwalk

Play Netwalk ↗

Game guide · XDSTMALL

Learn your way around Netwalk

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Start a new round when you are ready to try again. A new 5×5 network is created and its tiles are rotated.

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted.

An idea for your next attempt

A careful first move helps you understand the round. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board. Keep the goal in mind before your next move.

What you are aiming for

Use the controls beside the game rather than guessing the rules. Rotate tiles to form one connected network reaching every cell, without loose ends or loops. Keep the goal in mind before your next move.

The order of play

  1. A new 5×5 network is created and its tiles are rotated.
  2. Tap a tile to turn it clockwise by a quarter-turn. Tiles connected to the central server light up.
  3. Every cable end must meet the corresponding end of a neighbouring tile; no cable may point outside the board.
  4. Connect all 25 cells in one network. The finish check accepts any valid complete network, not just the generator’s saved orientation.

How your actions work

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. Start a new round when you are ready to try again.

Follow the example

A careful first move helps you understand the round. A tile with north and east cables connects only to matching south and west cables on those neighbours. Try the rule on the board, then read the next instruction.

Watch out for this

The example and rules describe the same game you can play above. A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. Keep the goal in mind before your next move.

Read these answers for extra help

For this game, what is the aim of Netwalk?

Rotate tiles to form one connected network reaching every cell, without loose ends or loops. You can start a new round from the game controls.

During a round, how do the controls work?

Tap network tiles to rotate. Use Undo for the previous rotation and New puzzle for another generated layout. The game is played locally in your browser.

When I start, can you show an example?

A tile with north and east cables connects only to matching south and west cables on those neighbours. The controls work with mouse or touch.

Which mistake should I avoid?

A tile glowing green only means it reaches the server. The whole board also needs every end matched and all cells connected. The game is played locally in your browser.

On this page, what rules and limits are used here?

Random 5×5 spanning-tree layouts are solvable by construction. Unique solution is not claimed; every valid connected, loop-free solution is accepted. The game is played locally in your browser.

How many people can play here?

Solo. This is local browser play, not internet matchmaking. Scores here do not represent cash or prizes.

Why are some tiles green?

They have a chain of matching cable ends to the central server. The game is played locally in your browser.

When I start, can a cable leave the board?

No. This version has fixed boundaries and no wrapping. The instructions above use these same rules.

When I start, is every puzzle solvable?

The generator starts from a connected tree and rotates its tiles, so the original orientation is a valid solution. Scores here do not represent cash or prizes.

Must I find exactly the stored answer?

No. Any orientation with all ends matched, all cells connected and no loop completes the puzzle. Use the labelled controls for your next action.

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