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XDSTMALL

RULES & PRACTICE

How to Play Nurikabe

Play Nurikabe ↗

Game guide · XDSTMALL

The Nurikabe playbook

Try Nurikabe at your own pace and keep its objective in view. Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. Check the relevant rule before repeating a move. Read the objective before making your first input. Use the example below to understand a decision.

Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

Something to practise

When a decision goes wrong, compare it with the common mistake described below. Start again only when you intend to leave the current round. Keep the objective visible.

The purpose of your moves

Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block. The feedback beside the game helps you follow the round. Review the board or playing area as it changes.

Work through the instructions

  1. Shade sea squares and leave islands white.
  2. Every island contains exactly one clue.
  3. Different islands cannot meet along an edge.
  4. Check puzzle verifies sizes, connectivity and forbidden sea blocks.

How to use the controls

Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution. Read a button’s label before selecting it. Avoid pressing the same control repeatedly while a move is being processed.

A useful example

An island labelled 1 is already complete, so its edge neighbours must be sea. Apply the same reasoning to the position in your own round. Notice the change in the playing area.

Pay attention to this rule

Two numbered islands may not merge into one. Read the feedback to see why an action did not have the expected result. Watch the feedback after an action. A message can explain whether the input was accepted or whether a rule needs attention.

Helpful answers for players

On this playing page, what is the goal of Nurikabe?

Create one connected sea around numbered islands of exactly the stated size, without a 2×2 sea block.

How do I control Nurikabe?

Keep this in mind: Click or tap squares or graph edges. Number boards include a digit pad. Undo reverses the previous change; Check puzzle validates the solution.

When I return, what example helps explain Nurikabe?

The key detail is this: An island labelled 1 is already complete, so its edge neighbours must be sea.

For my first round, what should I watch out for in Nurikabe?

Here is the relevant explanation: Two numbered islands may not merge into one.

As a new player, what format does Nurikabe offer?

Here is the relevant explanation: Play ten compact 5×5 puzzles. Some boards begin with fixed shaded sea cells.

While learning, which play mode does Nurikabe use?

For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.

As a new player, where should I start with Nurikabe?

Shade sea squares and leave islands white.

When I return, do I need an account or a payment for Nurikabe?

Keep this in mind: No player account or payment is needed. Game scores are recreational results, not cash prizes.

Before I begin, how can I find Nurikabe again?

Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.

Before I begin, how do I report an issue with Nurikabe?

The key detail is this: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.

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